© 2007 Teddy Bergsman Lind
Professional work

Starbreeze studios
» February 2007 - Present
Environment Artist
www.starbreeze.com

Black Widow Games
» October 2005 - Present
Lead 2D Artist
Composer
www.blackwidowgames.com

Nordconté
» December 2006 - January 2007
Web designer
Photographer
www.no-1vodka.se

University of Chalmers, Civil Engineering         
» November 2006 - February 2007
Module Director
www.chalmers.se
Voluntary work

Insurgency
» December 2006 - Present         
2D Artist
www.insurgencymod.net

LevelDesign.nu
» 2002 - Present
Co-ordinator
» 2000 - 2002
Editor
www.leveldesign.nu

Black Mesa Source
» 2005
Texture Artist
www.blackmesasource.com

Sven Co-op
» April 2003 - 2005
Lead 2D Artist
www.svencoop.com
Software proficiencies

2D software: Adobe Photoshop 5.0+
3D software: Zbrush 2.0, 3D Studio Max 7.0, Mudbox
Level design software: Valve Hammer Editor
Programming: Java

Areas of expertise

2D art: World environment & model texturing, web & logotype design
Traditional art: Conceptual, architectural
Music: Multi-instrumental composer

Education/grades

Nine-year compulsory school: 300p/320p

Three-year upper secondary school: 19.0p/20.0p
Science & Computer Technology
Technical Institute of Scandinavia

Five-year university: On hold
Master in Computer Science and Software Engineering
Technical University of Chalmers